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Thursday, March 25, 2010

We'll be Here at PAX East



Both at the Boston Indie Showcase and at the MIT GAMBIT booth. That's right. Two booths. Twice the Dejobaan. At opposite ends of the convention hall.


Tuesday, March 16, 2010

A Game Idea from Our Gameplay Guy, Dan



Last week, I received this e-mail from Dan, our gameplay guy:
"Ryan and I came up with a one-button video game idea.

You are in a diner, first-person view. The aiming reticle sways and
moves, independently of your swaying and moving viewpoint. You can click
on things when the reticle wanders over them- bitch at people, refuse to
eat food, drink, throw utensils and knock plates off the table.

Eventually your viewpoint gets up and staggers out, allowing you a
chance at knocking over waiters and busboys, flipping off other patrons
(a Dejobaan trademark!), and shoving hot coffee urns at bystanders. The
miniboss is hitting the elevator button. The final boss is swiping your
keycard to get into your room. If you manage that, you fall into the
room and it fades to black.

The name of the game is 'Belligirent Patron at 24-Hour Casino Coffee
Shop.' Subtitle: 'You had to be there.'"
I'm beginning to suspect that this isn't an idea for our next game, but rather a recounting of what happened in Vegas while we were up for the Indie Game Challenge.


Monday, March 15, 2010

We Have Been at GDC...









 
 

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